# text: "Waiting for the other players to finish setting up their Spectres..."
# item 1: ICON (0xA0) disabled
# bounds: x1=8 y1=8 x2=40 y2=40
# ICON resource ID: 999
DITL_2012.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=68 y1=16 x2=368 y2=128
# text: "Disconnecting from the network..."
DITL_2016.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=135 y1=98 x2=215 y2=118
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=72 y1=7 x2=348 y2=77
# text: "^0^1^2^3"
DITL_2200.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=109 y1=135 x2=164 y2=157
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=23 y1=23 x2=250 y2=90
# text: "Congratulations, \nYour score was in the top 10!\n\nEnter Your Name:"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=23 y1=100 x2=250 y2=120
# text: ""
DITL_2300.txt
# 18 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=210 y1=40 x2=282 y2=63
# text: "Done"
# item 1: TEXT (0x88) disabled
# bounds: x1=149 y1=44 x2=197 y2=60
# text: "0"
# item 2: TEXT (0x88) disabled
# bounds: x1=149 y1=80 x2=196 y2=97
# text: "3"
# item 3: TEXT (0x88) disabled
# bounds: x1=149 y1=115 x2=196 y2=131
# text: "5"
# item 4: TEXT (0x88) disabled
# bounds: x1=149 y1=149 x2=197 y2=164
# text: "3"
# item 5: PICTURE (0x40) enabled
# bounds: x1=217 y1=77 x2=226 y2=87
# PICT resource ID: 1010
# item 6: PICTURE (0x40) enabled
# bounds: x1=217 y1=91 x2=226 y2=101
# PICT resource ID: 1011
# item 7: PICTURE (0x40) enabled
# bounds: x1=217 y1=111 x2=226 y2=121
# PICT resource ID: 1010
# item 8: PICTURE (0x40) enabled
# bounds: x1=217 y1=125 x2=226 y2=135
# PICT resource ID: 1011
# item 9: PICTURE (0x40) enabled
# bounds: x1=217 y1=145 x2=226 y2=155
# PICT resource ID: 1010
# item 10: PICTURE (0x40) enabled
# bounds: x1=217 y1=159 x2=226 y2=169
# PICT resource ID: 1011
# item 11: TEXT (0x88) disabled
# bounds: x1=21 y1=10 x2=245 y2=26
# text: "Custom Spectre Settings:"
# item 12: TEXT (0x88) disabled
# bounds: x1=21 y1=44 x2=145 y2=61
# text: "Points Left"
# item 13: TEXT (0x88) disabled
# bounds: x1=21 y1=80 x2=145 y2=97
# text: "Speed"
# item 14: TEXT (0x88) disabled
# bounds: x1=22 y1=115 x2=146 y2=130
# text: "Shields"
# item 15: TEXT (0x88) disabled
# bounds: x1=21 y1=149 x2=145 y2=165
# text: "Ammo Capacity"
# item 16: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=80 y1=181 x2=290 y2=197
# CNTL resource ID: 8100
# item 17: TEXT (0x08) enabled
# bounds: x1=21 y1=179 x2=76 y2=199
# text: "Coast:"
DITL_3000.txt
# 21 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=250 y1=260 x2=305 y2=282
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=180 y1=260 x2=235 y2=282
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=55 x2=157 y2=71
# text: "Filled Polygons"
# item 3: TEXT (0x08) enabled
# bounds: x1=630 y1=50 x2=701 y2=68
# text: "QuickTime"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=600 y1=180 x2=725 y2=198
# text: "Show Messages"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=175 y1=55 x2=307 y2=71
# text: "Use QuickTime"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=175 y1=81 x2=307 y2=97
# text: "Show Hints"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=410 y1=180 x2=532 y2=198
# text: "Use Big Screen"
# item 8: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=103 y1=132 x2=313 y2=148
# CNTL resource ID: 8100
# item 9: TEXT (0x88) disabled
# bounds: x1=10 y1=135 x2=98 y2=151
# text: "Sound Level:"
# item 10: TEXT (0x88) disabled
# bounds: x1=152 y1=170 x2=328 y2=250
# text: "WARNING: it may take MINUTES to start a net game with multiple zones turned on!"
# item 11: TEXT (0x88) disabled
# bounds: x1=500 y1=50 x2=554 y2=66
# text: "Shapes"
# item 12: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=81 x2=157 y2=97
# text: "Complex Shapes"
# item 13: RADIO_BUTTON (0x06) enabled
# bounds: x1=560 y1=80 x2=631 y2=98
# text: "Simple"
# item 14: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=103 y1=20 x2=313 y2=36
# CNTL resource ID: 8100
# item 15: TEXT (0x88) disabled
# bounds: x1=10 y1=20 x2=98 y2=36
# text: "Difficulty:"
# item 16: TEXT (0x88) disabled
# bounds: x1=580 y1=50 x2=623 y2=66
# text: "Hints"
# item 17: CHECKBOX (0x05) enabled
# bounds: x1=175 y1=107 x2=307 y2=123
# text: "Multiple Zones"
# item 18: RADIO_BUTTON (0x06) enabled
# bounds: x1=560 y1=100 x2=631 y2=118
# text: "Simple"
# item 19: CUSTOM (0x80) disabled
# bounds: x1=10 y1=170 x2=141 y2=250
# data: ""
# item 20: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=25 y1=260 x2=126 y2=280
# CNTL resource ID: 6130
DITL_4000.txt
# 27 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=180 y1=267 x2=255 y2=289
# CNTL resource ID: 6071
# item 1: BUTTON (0x04) enabled
# bounds: x1=84 y1=267 x2=159 y2=289
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=85 y2=26
# text: "Fire:"
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=30 x2=94 y2=46
# text: "HyperSpace:"
# item 4: TEXT (0x88) disabled
# bounds: x1=160 y1=10 x2=245 y2=26
# text: "Fire Special:"
# item 5: TEXT (0x88) disabled
# bounds: x1=160 y1=30 x2=265 y2=46
# text: "Change Special:"
# item 6: TEXT (0x88) disabled
# bounds: x1=48 y1=56 x2=291 y2=72
# text: "Movement Controls (center is stop):"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=10 x2=144 y2=26
# text: ""
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=30 x2=144 y2=46
# text: ""
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=270 y1=10 x2=314 y2=26
# text: ""
# item 10: EDIT_TEXT (0x10) enabled
# bounds: x1=270 y1=30 x2=314 y2=46
# text: ""
# item 11: EDIT_TEXT (0x10) enabled
# bounds: x1=98 y1=116 x2=142 y2=132
# text: ""
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=147 y1=116 x2=191 y2=132
# text: ""
# item 13: EDIT_TEXT (0x10) enabled
# bounds: x1=196 y1=116 x2=240 y2=132
# text: ""
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=98 y1=136 x2=142 y2=152
# text: ""
# item 15: EDIT_TEXT (0x10) enabled
# bounds: x1=147 y1=136 x2=191 y2=152
# text: ""
# item 16: EDIT_TEXT (0x10) enabled
# bounds: x1=196 y1=136 x2=240 y2=152
# text: ""
# item 17: EDIT_TEXT (0x10) enabled
# bounds: x1=98 y1=156 x2=142 y2=172
# text: ""
# item 18: EDIT_TEXT (0x10) enabled
# bounds: x1=147 y1=156 x2=191 y2=172
# text: ""
# item 19: EDIT_TEXT (0x10) enabled
# bounds: x1=196 y1=156 x2=240 y2=172
# text: ""
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=97 y1=237 x2=241 y2=253
# text: ""
# item 21: TEXT (0x88) disabled
# bounds: x1=119 y1=214 x2=220 y2=230
# text: "Key Set Name:"
# item 22: TEXT (0x88) disabled
# bounds: x1=12 y1=196 x2=80 y2=272
# text: "Last key pressed cannot be used"
# item 23: ICON (0xA0) disabled
# bounds: x1=251 y1=128 x2=283 y2=160
# ICON resource ID: 2000
# item 24: ICON (0xA0) disabled
# bounds: x1=152 y1=76 x2=184 y2=108
# ICON resource ID: 2001
# item 25: ICON (0xA0) disabled
# bounds: x1=55 y1=128 x2=87 y2=160
# ICON resource ID: 2002
# item 26: ICON (0xA0) disabled
# bounds: x1=153 y1=180 x2=185 y2=212
# ICON resource ID: 2003
DITL_5000.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=47 y1=140 x2=204 y2=162
# text: "Plug In"
# item 1: BUTTON (0x04) enabled
# bounds: x1=11 y1=30 x2=76 y2=52
# text: "Previous"
# item 2: BUTTON (0x04) enabled
# bounds: x1=177 y1=30 x2=232 y2=52
# text: "Next"
# item 3: RESOURCE_CONTROL (0x87) disabled
# bounds: x1=89 y1=12 x2=161 y2=89
# CNTL resource ID: 8000
# item 4: PICTURE (0xC0) disabled
# bounds: x1=93 y1=21 x2=157 y2=85
# PICT resource ID: 5000
# item 5: RESOURCE_CONTROL (0x87) disabled
# bounds: x1=15 y1=106 x2=235 y2=122
# CNTL resource ID: 9000
DITL_5555.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=139 y1=144 x2=263 y2=168
# text: "Right Away!"
# item 1: TEXT (0x88) disabled
# bounds: x1=83 y1=18 x2=353 y2=142
# text: "Sorry, this is a Demo Version of Spectre Supreme. The Network Play has not been included. We now support up to 8 players at once on any Apple network. \n\nTo buy a fully functional copy of Spectre Supreme visit your local software store."
# item 2: ICON (0xA0) disabled
# bounds: x1=24 y1=26 x2=56 y2=58
# ICON resource ID: 999
DITL_6666.txt
# 19 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=325 y1=226 x2=380 y2=248
# CNTL resource ID: 6110
# item 1: PICTURE (0x40) enabled
# bounds: x1=217 y1=0 x2=221 y2=354
# PICT resource ID: 129
# item 2: TEXT (0x08) enabled
# bounds: x1=20 y1=2 x2=98 y2=23
# text: "Scenario:"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=-194 x2=119 y2=-173
# text: "Rapid Fire"
# item 4: TEXT (0x08) enabled
# bounds: x1=5 y1=136 x2=75 y2=158
# text: "Play for"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=126 y1=124 x2=196 y2=140
# text: "Points"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=126 y1=148 x2=196 y2=166
# text: "Minutes"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=80 y1=136 x2=120 y2=153
# text: "5"
# item 8: TEXT (0x08) enabled
# bounds: x1=230 y1=30 x2=286 y2=49
# text: "Name"
# item 9: TEXT (0x08) enabled
# bounds: x1=330 y1=30 x2=382 y2=49
# text: "Team"
# item 10: TEXT (0x08) enabled
# bounds: x1=227 y1=54 x2=289 y2=70
# text: "Nobody"
# item 11: TEXT (0x08) enabled
# bounds: x1=9 y1=178 x2=203 y2=244
# text: "Wait for other players, then click Ready. Click Exit to leave before other players have joined."
# item 12: TEXT (0x08) enabled
# bounds: x1=280 y1=1 x2=340 y2=21
# text: "Players:"
# item 13: CUSTOM (0x80) disabled
# bounds: x1=20 y1=22 x2=186 y2=102
# data: ""
# item 14: CUSTOM (0x80) disabled
# bounds: x1=230 y1=80 x2=396 y2=192
# data: ""
# item 15: CUSTOM (0x80) disabled
# bounds: x1=310 y1=54 x2=388 y2=70
# data: ""
# item 16: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=247 y1=226 x2=302 y2=248
# CNTL resource ID: 6100
# item 17: TEXT (0x88) disabled
# bounds: x1=679 y1=200 x2=750 y2=217
# text: "Waiting…"
# item 18: TEXT (0x08) enabled
# bounds: x1=237 y1=204 x2=390 y2=220
# text: "Zone Mode"
DITL_6667.txt
# 15 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=400 y1=288 x2=468 y2=308
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=404 y1=252 x2=468 y2=272
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=377 y1=184 x2=487 y2=204
# text: "Remove Player"
# item 3: BUTTON (0x04) enabled
# bounds: x1=392 y1=136 x2=472 y2=156
# text: "Add Player"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=372 y1=24 x2=492 y2=40
# text: "Handle"
# item 5: CUSTOM (0x00) enabled
# bounds: x1=8 y1=24 x2=144 y2=152
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=148 y1=24 x2=364 y2=152
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=8 y1=184 x2=364 y2=316
# data: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=24 y1=4 x2=132 y2=20
# text: "Zones Available"
# item 9: TEXT (0x88) disabled
# bounds: x1=148 y1=4 x2=258 y2=20
# text: "Player (In Zone)"
# item 10: TEXT (0x88) disabled
# bounds: x1=276 y1=4 x2=348 y2=20
# text: "Status"
# item 11: TEXT (0x88) disabled
# bounds: x1=376 y1=4 x2=490 y2=20
# text: "CyberNet Handle"
# item 12: TEXT (0x88) disabled
# bounds: x1=8 y1=164 x2=120 y2=180
# text: "Player (In Game)"
# item 13: TEXT (0x88) disabled
# bounds: x1=148 y1=164 x2=220 y2=180
# text: "Zone"
# item 14: TEXT (0x88) disabled
# bounds: x1=276 y1=164 x2=348 y2=180
# text: "Status"
DITL_8888.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=64 y1=155 x2=139 y2=177
# text: "Ready"
# item 1: TEXT (0x08) enabled
# bounds: x1=2 y1=2 x2=137 y2=22
# text: "Game in Progress:"
# item 2: TEXT (0x08) enabled
# bounds: x1=3 y1=27 x2=208 y2=45
# text: "Scenario:"
# item 3: TEXT (0x08) enabled
# bounds: x1=4 y1=53 x2=205 y2=84
# text: "Play for xxx xxx"
# item 4: PICTURE (0x40) enabled
# bounds: x1=209 y1=0 x2=213 y2=214
# PICT resource ID: 129
# item 5: TEXT (0x08) enabled
# bounds: x1=216 y1=1 x2=393 y2=22
# text: "Player Team"
# item 6: TEXT (0x08) enabled
# bounds: x1=6 y1=107 x2=101 y2=123
# text: "Team Choice:"
# item 7: CUSTOM (0x80) disabled
# bounds: x1=220 y1=23 x2=380 y2=135
# data: ""
# item 8: CUSTOM (0x80) disabled
# bounds: x1=110 y1=107 x2=188 y2=123
# data: ""
DITL_9999.txt
# 21 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=280 y1=270 x2=355 y2=292
# text: "Play"
# item 1: BUTTON (0x04) enabled
# bounds: x1=14 y1=270 x2=111 y2=292
# text: "Edit Custom"
# item 2: PICTURE (0x40) enabled
# bounds: x1=20 y1=26 x2=92 y2=77
# PICT resource ID: 1431
# item 3: PICTURE (0x40) enabled
# bounds: x1=20 y1=87 x2=92 y2=138
# PICT resource ID: 1431
# item 4: PICTURE (0x40) enabled
# bounds: x1=20 y1=147 x2=92 y2=198
# PICT resource ID: 1431
# item 5: PICTURE (0x40) enabled
# bounds: x1=18 y1=207 x2=92 y2=260
# PICT resource ID: 1431
# item 6: TEXT (0x08) enabled
# bounds: x1=106 y1=30 x2=281 y2=75
# text: "A well balanced machine. Good for arena or raid."
# item 7: TEXT (0x08) enabled
# bounds: x1=106 y1=87 x2=287 y2=137
# text: "Very fast, but not much shielding or ammo. Good for flag rally."
# item 8: TEXT (0x08) enabled
# bounds: x1=106 y1=149 x2=284 y2=198
# text: "Lots of shields, but not very fast, and not too much ammo."
# item 9: TEXT (0x08) enabled
# bounds: x1=106 y1=210 x2=281 y2=244
# text: "Create/Edit your own custom Spectre settings."
# item 10: TEXT (0x08) enabled
# bounds: x1=27 y1=2 x2=287 y2=18
# text: "Choose a vehicle for yourself:"
# item 11: TEXT (0x08) enabled
# bounds: x1=295 y1=30 x2=352 y2=77
# text: "Speed: \nShields: \nAmmo: "
# item 12: TEXT (0x08) enabled
# bounds: x1=295 y1=88 x2=351 y2=136
# text: "Speed: \nShields: \nAmmo: "
# item 13: TEXT (0x08) enabled
# bounds: x1=295 y1=149 x2=352 y2=197
# text: "Speed: \nShields:\nAmmo: "
# item 14: TEXT (0x08) enabled
# bounds: x1=295 y1=208 x2=377 y2=230
# text: "Speed: "
# item 15: TEXT (0x08) enabled
# bounds: x1=295 y1=224 x2=377 y2=245
# text: "Shields: "
# item 16: TEXT (0x08) enabled
# bounds: x1=295 y1=239 x2=378 y2=260
# text: "Ammo: "
# item 17: BUTTON (0x04) enabled
# bounds: x1=180 y1=270 x2=235 y2=292
# text: "Cancel"
# item 18: TEXT (0x08) enabled
# bounds: x1=355 y1=30 x2=376 y2=82
# text: "5\n6\n4"
# item 19: TEXT (0x08) enabled
# bounds: x1=355 y1=88 x2=376 y2=139
# text: "8\n4\n3"
# item 20: TEXT (0x08) enabled
# bounds: x1=355 y1=150 x2=376 y2=203
# text: "3\n8\n4"
DITL_10000.txt
# 21 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=280 y1=270 x2=355 y2=292
# text: "Play"
# item 1: BUTTON (0x04) enabled
# bounds: x1=14 y1=270 x2=111 y2=292
# text: "Edit Custom"
# item 2: PICTURE (0x40) enabled
# bounds: x1=20 y1=26 x2=92 y2=77
# PICT resource ID: 17000
# item 3: PICTURE (0x40) enabled
# bounds: x1=20 y1=87 x2=92 y2=138
# PICT resource ID: 17001
# item 4: PICTURE (0x40) enabled
# bounds: x1=20 y1=147 x2=92 y2=198
# PICT resource ID: 17002
# item 5: PICTURE (0x40) enabled
# bounds: x1=18 y1=207 x2=92 y2=260
# PICT resource ID: 17003
# item 6: TEXT (0x08) enabled
# bounds: x1=106 y1=30 x2=281 y2=75
# text: "A well balanced machine. Good for arena or raid."
# item 7: TEXT (0x08) enabled
# bounds: x1=106 y1=87 x2=287 y2=137
# text: "Very fast, but not much shielding or ammo. Good for flag rally."
# item 8: TEXT (0x08) enabled
# bounds: x1=106 y1=149 x2=284 y2=198
# text: "Lots of shields, but not very fast, and not too much ammo."
# item 9: TEXT (0x08) enabled
# bounds: x1=106 y1=210 x2=281 y2=244
# text: "Create/Edit your own custom Spectre settings."
# item 10: TEXT (0x08) enabled
# bounds: x1=27 y1=2 x2=287 y2=18
# text: "Choose a vehicle for yourself:"
# item 11: TEXT (0x08) enabled
# bounds: x1=295 y1=30 x2=352 y2=77
# text: "Speed: \nShields: \nAmmo: "
# item 12: TEXT (0x08) enabled
# bounds: x1=295 y1=88 x2=351 y2=136
# text: "Speed: \nShields: \nAmmo: "
# item 13: TEXT (0x08) enabled
# bounds: x1=295 y1=149 x2=352 y2=197
# text: "Speed: \nShields:\nAmmo: "
# item 14: TEXT (0x08) enabled
# bounds: x1=295 y1=208 x2=377 y2=230
# text: "Speed: "
# item 15: TEXT (0x08) enabled
# bounds: x1=295 y1=224 x2=377 y2=245
# text: "Shields: "
# item 16: TEXT (0x08) enabled
# bounds: x1=295 y1=239 x2=378 y2=260
# text: "Ammo: "
# item 17: BUTTON (0x04) enabled
# bounds: x1=180 y1=270 x2=235 y2=292
# text: "Cancel"
# item 18: TEXT (0x08) enabled
# bounds: x1=355 y1=30 x2=376 y2=82
# text: "5\n6\n4"
# item 19: TEXT (0x08) enabled
# bounds: x1=355 y1=88 x2=376 y2=139
# text: "8\n4\n3"
# item 20: TEXT (0x08) enabled
# bounds: x1=355 y1=150 x2=376 y2=203
# text: "3\n8\n4"
DITL_10101.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=198 y1=140 x2=253 y2=162
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=80 y1=140 x2=135 y2=162
# text: "Cancel"
# item 2: TEXT (0x08) enabled
# bounds: x1=20 y1=7 x2=321 y2=47
# text: "Please register this copy of Spectre Supreme (the serial number is printed on the disk)"